Fill Azul factory displays fairly from the bag with one tap. Random tile draws for any player count, plus a random first player.
The factory filler handles tile draws. Pattern lines, scoring and player boards remain part of your physical game.
Azul setup is about the factory displays rather than generating a new player board. The player count determines how many displays need filling, and each display shows the tiles available for drafting. This helper also follows the bag across rounds, which makes it useful when you want the digital tool to manage draws while you arrange and score the physical tiles.
Set the player count before dealing factories and match all four tiles on each display. Move to the next round only when the current draft is finished, so the bag and discard state stay aligned with your table. Continue to resolve pattern lines, wall placement, and scoring on your player boards.
Free to use, with no account required. Use your physical game components and the rulebook for the complete rules.