Generate Chronicles of Avel hex maps with the castle, starting tiles and a crater distance for your difficulty.
Crater distance helps compare generated maps. Keep the selected difficulty rules in mind when preparing the game.
Chronicles of Avel map preparation uses hex tiles, a castle, and the crater location. Generating the map gives your group a way to inspect those relationships before finishing character setup. Crater distance is a useful comparison between maps, especially when choosing a challenge, but it is only one aspect of the resulting session.
Choose the player count and difficulty before generating the map. Place the castle and starting tiles as shown and check the crater location. Prepare characters and monsters according to the selected rules. Judge the complete setup with your group rather than assuming that a distance measure alone captures the map’s difficulty.
Free to use, with no account required. Use your physical game components and the rulebook for the complete rules.